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Go

//go:build (softdevice && s132v6) || (softdevice && s140v6) || (softdevice && s140v7)
// +build softdevice,s132v6 softdevice,s140v6 softdevice,s140v7
package bluetooth
/*
// Define SoftDevice functions as regular function declarations (not inline
// static functions).
#define SVCALL_AS_NORMAL_FUNCTION
#include "ble_gattc.h"
*/
import "C"
import (
"device/arm"
"errors"
"runtime/volatile"
)
const (
maxDefaultServicesToDiscover = 6
maxDefaultCharacteristicsToDiscover = 8
)
var (
errAlreadyDiscovering = errors.New("bluetooth: already discovering a service or characteristic")
errNotFound = errors.New("bluetooth: not found")
errNoNotify = errors.New("bluetooth: no notify permission")
)
// A global used while discovering services, to communicate between the main
// program and the event handler.
var discoveringService struct {
state volatile.Register8 // 0 means nothing happening, 1 means in progress, 2 means found something
startHandle volatile.Register16
endHandle volatile.Register16
uuid C.ble_uuid_t
}
// DeviceService is a BLE service on a connected peripheral device. It is only
// valid as long as the device remains connected.
type DeviceService struct {
uuid shortUUID
connectionHandle uint16
startHandle uint16
endHandle uint16
}
// UUID returns the UUID for this DeviceService.
func (s *DeviceService) UUID() UUID {
return s.uuid.UUID()
}
// DiscoverServices starts a service discovery procedure. Pass a list of service
// UUIDs you are interested in to this function. Either a slice of all services
// is returned (of the same length as the requested UUIDs and in the same
// order), or if some services could not be discovered an error is returned.
//
// Passing a nil slice of UUIDs will return a complete list of
// services.
//
// On the Nordic SoftDevice, only one service discovery procedure may be done at
// a time.
func (d *Device) DiscoverServices(uuids []UUID) ([]DeviceService, error) {
if discoveringService.state.Get() != 0 {
// Not concurrency safe, but should catch most concurrency misuses.
return nil, errAlreadyDiscovering
}
sz := maxDefaultServicesToDiscover
if len(uuids) > 0 {
sz = len(uuids)
}
services := make([]DeviceService, 0, sz)
var shortUUIDs []C.ble_uuid_t
// Make a map of UUIDs in SoftDevice short form, for easier comparing.
if len(uuids) > 0 {
shortUUIDs = make([]C.ble_uuid_t, sz)
for i, uuid := range uuids {
var errCode uint32
shortUUIDs[i], errCode = uuid.shortUUID()
if errCode != 0 {
return nil, Error(errCode)
}
}
}
numFound := 0
var startHandle uint16 = 1
for i := 0; i < sz; i++ {
var suuid C.ble_uuid_t
if len(uuids) > 0 {
suuid = shortUUIDs[i]
}
// Start discovery of this service.
discoveringService.state.Set(1)
var errCode uint32
if len(uuids) > 0 {
errCode = C.sd_ble_gattc_primary_services_discover(d.connectionHandle, startHandle, &suuid)
} else {
// calling with nil searches for all primary services.
// TODO: need a way to set suuid from the returned data
errCode = C.sd_ble_gattc_primary_services_discover(d.connectionHandle, startHandle, nil)
}
if errCode != 0 {
discoveringService.state.Set(0)
return nil, Error(errCode)
}
// Wait until it is discovered.
// TODO: use some sort of condition variable once the scheduler supports
// them.
for discoveringService.state.Get() == 1 {
// still waiting...
arm.Asm("wfe")
}
// Retrieve values, and mark the global as unused.
startHandle = discoveringService.startHandle.Get()
endHandle := discoveringService.endHandle.Get()
suuid = discoveringService.uuid
discoveringService.state.Set(0)
if startHandle == 0 {
// The event handler will set the start handle to zero if the
// service was not found.
return nil, errNotFound
}
// Store the discovered service.
svc := DeviceService{
uuid: shortUUID(suuid),
connectionHandle: d.connectionHandle,
startHandle: startHandle,
endHandle: endHandle,
}
services = append(services, svc)
numFound++
if numFound >= sz {
break
}
// last entry
if endHandle == 0xffff {
break
}
// start with the next handle
startHandle = endHandle + 1
}
return services, nil
}
// DeviceCharacteristic is a BLE characteristic on a connected peripheral
// device. It is only valid as long as the device remains connected.
type DeviceCharacteristic struct {
uuid shortUUID
connectionHandle uint16
valueHandle uint16
cccdHandle uint16
permissions CharacteristicPermissions
}
// UUID returns the UUID for this DeviceCharacteristic.
func (c *DeviceCharacteristic) UUID() UUID {
return c.uuid.UUID()
}
// A global used to pass information from the event handler back to the
// DiscoverCharacteristics function below.
var discoveringCharacteristic struct {
uuid C.ble_uuid_t
char_props C.ble_gatt_char_props_t
handle_value volatile.Register16
}
// DiscoverCharacteristics discovers characteristics in this service. Pass a
// list of characteristic UUIDs you are interested in to this function. Either a
// list of all requested services is returned, or if some services could not be
// discovered an error is returned. If there is no error, the characteristics
// slice has the same length as the UUID slice with characteristics in the same
// order in the slice as in the requested UUID list.
//
// Passing a nil slice of UUIDs will return a complete
// list of characteristics.
func (s *DeviceService) DiscoverCharacteristics(uuids []UUID) ([]DeviceCharacteristic, error) {
if discoveringCharacteristic.handle_value.Get() != 0 {
return nil, errAlreadyDiscovering
}
sz := maxDefaultCharacteristicsToDiscover
if len(uuids) > 0 {
sz = len(uuids)
}
characteristics := make([]DeviceCharacteristic, 0, sz)
var shortUUIDs []C.ble_uuid_t
// Make a map of UUIDs in SoftDevice short form, for easier comparing.
if len(uuids) > 0 {
shortUUIDs = make([]C.ble_uuid_t, sz)
for i, uuid := range uuids {
var errCode uint32
shortUUIDs[i], errCode = uuid.shortUUID()
if errCode != 0 {
return nil, Error(errCode)
}
}
}
// Request characteristics one by one, until all are found.
numFound := 0
startHandle := s.startHandle
for startHandle < s.endHandle {
// Discover the next characteristic in this service.
handles := C.ble_gattc_handle_range_t{
start_handle: startHandle,
end_handle: startHandle + 1,
}
errCode := C.sd_ble_gattc_characteristics_discover(s.connectionHandle, &handles)
if errCode != 0 {
return nil, Error(errCode)
}
// Wait until it is discovered.
// TODO: use some sort of condition variable once the scheduler supports
// them.
for discoveringCharacteristic.handle_value.Get() == 0 {
arm.Asm("wfe")
}
foundCharacteristicHandle := discoveringCharacteristic.handle_value.Get()
discoveringCharacteristic.handle_value.Set(0)
// was it last characteristic?
if foundCharacteristicHandle == 0xffff {
break
}
// Start the next request from the handle right after this one.
startHandle = foundCharacteristicHandle + 1
// not one of the characteristics we are looking for
if len(shortUUIDs) > 0 && !shortUUID(discoveringCharacteristic.uuid).IsIn(shortUUIDs) {
continue
}
// Found a characteristic.
permissions := CharacteristicPermissions(0)
rawPermissions := discoveringCharacteristic.char_props
if rawPermissions.bitfield_broadcast() != 0 {
permissions |= CharacteristicBroadcastPermission
}
if rawPermissions.bitfield_read() != 0 {
permissions |= CharacteristicReadPermission
}
if rawPermissions.bitfield_write_wo_resp() != 0 {
permissions |= CharacteristicWriteWithoutResponsePermission
}
if rawPermissions.bitfield_write() != 0 {
permissions |= CharacteristicWritePermission
}
if rawPermissions.bitfield_notify() != 0 {
permissions |= CharacteristicNotifyPermission
}
if rawPermissions.bitfield_indicate() != 0 {
permissions |= CharacteristicIndicatePermission
}
dc := DeviceCharacteristic{uuid: shortUUID(discoveringCharacteristic.uuid)}
dc.permissions = permissions
dc.valueHandle = foundCharacteristicHandle
if permissions&CharacteristicNotifyPermission != 0 {
// This characteristic has the notify permission, so most
// likely it also supports notifications.
errCode := C.sd_ble_gattc_descriptors_discover(s.connectionHandle, &C.ble_gattc_handle_range_t{
start_handle: startHandle,
end_handle: startHandle + 1,
})
if errCode != 0 {
return nil, Error(errCode)
}
// Wait until the descriptor handle is found.
for discoveringCharacteristic.handle_value.Get() == 0 {
arm.Asm("wfe")
}
foundDescriptorHandle := discoveringCharacteristic.handle_value.Get()
discoveringCharacteristic.handle_value.Set(0)
dc.cccdHandle = foundDescriptorHandle
}
characteristics = append(characteristics, dc)
numFound++
if numFound >= sz {
break
}
}
if len(uuids) > 0 && numFound != len(uuids) {
return nil, errNotFound
}
return characteristics, nil
}
// WriteWithoutResponse replaces the characteristic value with a new value. The
// call will return before all data has been written. A limited number of such
// writes can be in flight at any given time. This call is also known as a
// "write command" (as opposed to a write request).
func (c DeviceCharacteristic) WriteWithoutResponse(p []byte) (n int, err error) {
if len(p) == 0 {
return 0, nil
}
errCode := C.sd_ble_gattc_write(c.connectionHandle, &C.ble_gattc_write_params_t{
write_op: C.BLE_GATT_OP_WRITE_CMD,
handle: c.valueHandle,
offset: 0,
len: uint16(len(p)),
p_value: &p[0],
})
if errCode != 0 {
return 0, Error(errCode)
}
return len(p), nil
}
type gattcNotificationCallback struct {
connectionHandle uint16
valueHandle uint16 // may be 0 if the slot is empty
callback func([]byte)
}
// List of notification callbacks for the current connection. Some slots may be
// empty, they are indicated with a zero valueHandle. They can be reused for new
// notification callbacks.
var gattcNotificationCallbacks []gattcNotificationCallback
// EnableNotifications enables notifications in the Client Characteristic
// Configuration Descriptor (CCCD). This means that most peripherals will send a
// notification with a new value every time the value of the characteristic
// changes.
//
// Warning: when using the SoftDevice, the callback is called from an interrupt
// which means there are various limitations (such as not being able to allocate
// heap memory).
func (c DeviceCharacteristic) EnableNotifications(callback func(buf []byte)) error {
if c.permissions&CharacteristicNotifyPermission == 0 {
return errNoNotify
}
// Try to insert the callback in the list.
updatedCallback := false
mask := DisableInterrupts()
for i, callbackInfo := range gattcNotificationCallbacks {
// Check for re-enabling an already enabled notification.
if callbackInfo.valueHandle == c.valueHandle {
gattcNotificationCallbacks[i].callback = callback
updatedCallback = true
break
}
}
if !updatedCallback {
for i, callbackInfo := range gattcNotificationCallbacks {
// Check for empty slots.
if callbackInfo.valueHandle == 0 {
gattcNotificationCallbacks[i] = gattcNotificationCallback{
connectionHandle: c.connectionHandle,
valueHandle: c.valueHandle,
callback: callback,
}
updatedCallback = true
break
}
}
}
RestoreInterrupts(mask)
// Add this callback to the list of callbacks, if it couldn't be inserted
// into the list.
if !updatedCallback {
// The append call is done outside of a cricital section to avoid GC in
// a critical section.
callbackList := append(gattcNotificationCallbacks, gattcNotificationCallback{
connectionHandle: c.connectionHandle,
valueHandle: c.valueHandle,
callback: callback,
})
mask := DisableInterrupts()
gattcNotificationCallbacks = callbackList
RestoreInterrupts(mask)
}
// Write to the CCCD to enable notifications. Don't wait for a response.
value := [2]byte{0x01, 0x00} // 0x0001 enables notifications (and disables indications)
errCode := C.sd_ble_gattc_write(c.connectionHandle, &C.ble_gattc_write_params_t{
write_op: C.BLE_GATT_OP_WRITE_CMD,
handle: c.cccdHandle,
offset: 0,
len: 2,
p_value: &value[0],
})
return makeError(errCode)
}
// A global used to pass information from the event handler back to the
// Read function below.
var readingCharacteristic struct {
handle_value volatile.Register16
offset uint16
length uint16
value []byte
}
// Read reads the current characteristic value up to MTU length.
// A future enhancement would be to be able to retrieve a longer
// value by making multiple calls.
func (c *DeviceCharacteristic) Read(data []byte) (n int, err error) {
// global will copy bytes from read operation into data slice
readingCharacteristic.value = data
errCode := C.sd_ble_gattc_read(c.connectionHandle, c.valueHandle, 0)
if errCode != 0 {
return 0, Error(errCode)
}
// wait for response with data
for readingCharacteristic.handle_value.Get() == 0 {
arm.Asm("wfe")
}
// how much data was read into buffer
n = int(readingCharacteristic.length)
// prepare for next read
readingCharacteristic.handle_value.Set(0)
readingCharacteristic.length = 0
return
}